Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (2024)

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Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (1)

You will once again have to use the ramp, heading onto the lower levels. Apart from Falmers, you will also have to eliminate a Frostbite Spider, but you shouldn't have trouble with it. After getting down, head to the north-east gate. Don't rush it to the exit, as there's yet another trap here (screen above). Disarm or avoid it and only afterwards head to the passage leading to the Alftand Cathedral.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (2)

Head east, navigating through another set of pressure plates. You will also have to eliminate a couple more Falmers, with at least one of them capable of using magic. After entering the bigger room, deal with the monsters and use the stairs leading onto the upper balcony. Interact with the lever (screen above), therefore opening the passage in the distance.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (3)

Go down and use the new passage, heading south-west. Check the contents of the chests, as there are precious treasures inside and afterwards go up the stairs. Here you will have to battle a Dwarven Centurion (screen above), serving as a mini-boss. If you prefer direct combat, remember to regenerate your health and stamina throughout the battle. If you have a shield, be sure to use it a lot.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (4)

If your character uses ranged attacks, you will be able to use a certain trick. Try to return to the lever on the upper balcony that you used recently. Make sure that your party member ran way as well and pull it, thanks to which the Centurion won't be able to get you (screen above). The boss still can attack your with range attacks, but they're far easier to avoid.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (5)

Regardless of the chosen tactic, examine the Centurion's remains after the battle to find the Key to Alftand Lift. Also note that there's a second Centurion lying beside and you should examine him as well. After reaching another room, you will witness a fight between Sulla Trebatius and Umana (screen above). As both characters are really powerful, you should just wait for one of them to die and enter afterwards. Otherwise, both of them would unite against you, making it really hard to survive. Examine their bodies to find multiple items, precious especially for the warrior class.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (6)

Take a look around the area, finding more locked chests. Afterwards approach the previously ignored construction in the middle of the room. Stand by the dwarven mechanism's console (screen above) and press E to use the Attunement Sphere received from Septimus Signus. Afterwards use the newly unlocked passage, going down the stairs. After reaching the lowest level, open the big gate to reach Blackreach.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (7)

It would be good to begin exploring Blackreach by approaching the large ballista south-west of the starting point (screen above). If you fire it fast enough, you can eliminate the Dwarven Sphere in the distance. If course you can try to beat it yourself if you want to gain experience, but take into consideration that the Sphere is much stronger than the ones you came across before.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (8)

Reaching the current destination point won't be easy, as Blackreach is just ENORMOUS. OF course nothing stand in the way of exploring it thoroughly, though this guide will focus on obtaining the Elder Scroll. Head west (screen above), more or less towards the waterfall in the distance.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (9)

I'd suggest heading towards the green sphere in the distance (screen above), so at first west and afterwards south-west. It's very important to be careful, as whole of Blackreach is swarming with enemies. Most of them will be Falmers and Frostbite Spiders, though you can also come across rather undemanding Chauruses. Don't however approach the clearly stronger enemies, like the Giants, unless you're looking for a challenge.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (10)

Go round the green sphere from the north and turn south after reaching the western edge of Blackreach. Keep heading in that direction, towards the very tall tower in the distance (screen above). Approach the door, open it and afterwards use the lever to get to the Tower of Mzark.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (11)

It would be good to begin exploring Blackreach by approaching the large ballista south-west of the starting point (screen above). If you fire it fast enough, you can eliminate the Dwarven Sphere in the distance. If course you can try to beat it yourself if you want to gain experience, but take into consideration that the Sphere is much stronger than the ones you came across before.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (12)

Reaching the current destination point won't be easy, as Blackreach is just ENORMOUS. OF course nothing stand in the way of exploring it thoroughly, though this guide will focus on obtaining the Elder Scroll. Head west (screen above), more or less towards the waterfall in the distance.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (13)

I'd suggest heading towards the green sphere in the distance (screen above), so at first west and afterwards south-west. It's very important to be careful, as whole of Blackreach is swarming with enemies. Most of them will be Falmers and Frostbite Spiders, though you can also come across rather undemanding Chauruses. Don't however approach the clearly stronger enemies, like the Giants, unless you're looking for a challenge.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (14)

Go round the green sphere from the north and turn south after reaching the western edge of Blackreach. Keep heading in that direction, towards the very tall tower in the distance (screen above). Approach the door, open it and afterwards use the lever to get to the Tower of Mzark.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (15)

Thoroughly explore the first room of the Tower, as there are multiple precious artifacts hidden there. Afterwards head south-west, open the gate and turn left. Use the ramp to reach the top level of the construction. Start off by approaching the Lexicon Receptacle (screen above) and press E to put the Blank Lexicon received from Septimus Signus onto it.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (16)

Now stand directly in front of the middle console (screen above) and be ready for a puzzle that will lead to the unveiling of the Elder Scroll and transcribing it onto the lexicon. You need to:

1) Approach button 3 and press it four times. Doing so should activate the Receptacle and button 2.

2) Approach button 2 and press it twice. Doing so should activate button 1.

3) Approach button 1 and press it once. Wait for the Elder Scroll to be unveiled.

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (17)

The most important thing from the perspective of the Daedric quest is of course taking the "charged" Runed Lexicon (screen above). I'd also recommend heading down and taking the Elder Scroll, thanks to which you won't have to waste time in the future trying to get here again (it's required for the main storyline).

Discerning the Transmundane - p. 2 - The Elder Scrolls V: Skyrim Game Guide (2024)

FAQs

What happens when you complete Discerning the Transmundane? ›

The Oghma Infinium is a book that you receive as a reward for completing Discerning the Transmundane. Normally, it can be used only once, granting a +5 skill points to all Skills under Combat, Magic, or Stealth. However, there is a simple exploit to use this infinitely and level your skills.

What happens if you reject the wretched abyss in Skyrim? ›

What you say to him has no bearing whatsoever on the events of any quest in the game. love him or hate him; it doesn't matter. ^ working with him is necessary to complete the dragonborn dlc. note that he is not called the wretched abyss during that DLC, he's only called that in his appearance in the base game.

Where do you find blood in Discerning the Transmundane? ›

You can harvest blood from the deceased. A good location for acquiring all except the High Elf blood is Liar's Retreat, southwest of Dragon Bridge and Chillwind Depths. For High Elf blood, you can simply go to the Thalmor Embassy and kill a Justicar.

How do you solve the ancient armory puzzle? ›

Unlock the Armor

So the dials should be turned: right, left, top, right, left. This will allow Aloy to collect the armor - open the Outfit Box in your inventory to unlock and equip the Shield Weaver outfit.

Should you join Hermaeus Mora or not? ›

Either way if you continue the story you'll end up serving him. he's Hermaeus Mora and in the Dragonborn DLC he tricks you into making you think he's helping you but at the end you find out he was using you. He was using you.... and Miraak.

How many times can you read Oghma Infinium? ›

PC 360 PS3 PS4 XB1 NX PS5 XS If the Oghma Infinium is read from the inventory using all three read actions ( LT, RT, A) simultaneously, the book can be read three times at once, with all three paths available to choose each time.

How do you transcribe the lexicon in Discerning the Transmundane? ›

Solving the puzzle involves pushing four buttons on the podium in a certain order. After the Lexicon is placed on the designated receptacle, the two buttons on the right side will light up. To decipher the code, press the third button from the left a few times until the Lexicon opens and button two lights up.

Can you become a vampire after refusing Skyrim? ›

If I refuse Harkon's offer can I still become a Vampire Lord later on? Thanks. Yes, Serana will offer to turn you into a vampire numerous times throughout the DLC. She's a pureblood vampire just like Harkon so youll get the lord spell.

What happens if you let Elenwen stay? ›

If you let her stay then it will be Ulfric who wants to take a minor hold. I let her watch the Stormcloaks getting an extra hold. If I hadn't the best I could have done was refuse to hand over another Stormcloak controlled hold. Gaining a hold seems better than getting to tell an elf to shove it.

Is Hermaeus Mora evil? ›

Hermaeus Mora is overall morally neutral, caring more about collecting secrets and knowledge for its own sake rather than seeking power.

How to start the Elder Knowledge Quest? ›

You can start this quest by speaking with Paarthurnax, located at the Throat of the World. Paarthurnax will reveal the history of the Dragon War. The Nords used the Elder Scroll as their last resort to banish Alduin. What they didn't know was it simply sent Alduin forward in time, postponing the inevitable threat.

How do you harvest Thalmor blood? ›

Altmer comprise almost the entirety of the Thalmor, so when searching for their blood players can simply confront a roaming Thalmor Patrol (or head back to the Thalmor Embassy) and harvest the blood from their corpses.

What is the console command for Discerning the Transmundane? ›

The console command setstage DA04 100 can be used to advance the quest manually.

How do you solve the Kagrumez puzzle? ›

The locked gates are opened by inserting Kagrumez Resonance Gems into the holes in the master control in the main hall. The pattern needed for each gate is shown on a round panel on the upper portion of the gate. The pattern on the first gate requires two, the second gate requires three and the final gate needs four.

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